Sunday, November 13, 2016

New Urbie in town

 Just finished painting this new little bugger with a loadout I run in game. 1 large pulse laser, 1 med pulse and four machine guns to crit the shit outta ya. With a top speed of 104 kph and a couple jump jets, I can get in and out of trouble easily.
 Also you may notice a new addition in the back there. A diagnostic station. I had this made for 3d printing based on the console that can be seen in the back of the mech lab in game.
If you  would like one printed see my boy here:    https://www.shapeways.com/product/MCR9HK3EC/mechwarrior-4-mechlab-console-and-railing?li=shareProduct&optionId=61029030
It can be printed in a multitude of scales.

Monday, October 24, 2016

Finally moved into the mech bay.

So hey there. Last post was mooooonnnnnths ago, I was working on details for the Firestarter and Jagermech and I finally got around to painting them. Wanna see?

 Jagermech arriving
 And powers down.


So both got painted as I play them in the game.  I dont remember the name of the pattern on the Firestarter but the Jager is in Fractal. Masking that bugger took awhile.

Wednesday, July 27, 2016

Details to be had

Hello all. Amidst all the other things Im up to, I took a couple of days to work on a couple mechs I picked up from Thor .
Now these are 3d printed(duh) in abs plastic, like most home based printers, and like always, these prints can be very rough to the touch. They need putty and sanding and primer and sanding to get them at least sort of smooth. There are other tricks for smoothing abs and pla plastics but I havnt used them yet.  Also, occasionally the layers can split. I find a liberal dose of methylene chloride(basically Ambroid pro-weld) and a clamp works wonders for that issue.
Next issue with these printed mech, certain details arent there. I would imagine these missing details are painted on skin for the game meshes which get lost when you are printing the geometry. Just because theres an X on that mech doesnt mean the X will print. SO, that means I have to add an X. Or whatever. 
So with these next few pics you can see where Ive adding missing details.
 The Firestarter Im building as my Fav in the game, with 7 small pulse lasers. Also to come will be 2 AMS pods on his shoulders.
 Here you can see the "bumper rails" that needed to be added. Ive seen others,( Simon) do this using brass but I can weld for shit, so styrene rod for me.
 A few tiny Wave option parts come in handy.
 Next, my Jagermech. "Boom Stick".  He's packing 2 AC 20's and 2 medium lasers.  I had to carefully remove the  gun barrels that were there, and build 2 new big barrels to better match the in game versions.
 And again more detail plates here and there.  Ive run out of styrene rod so I havnt made his bumper rails yet. Then the primer and paint.
 Next to get a detail pass, the Crab.
 Oh and I painted the girders on my Mech Bay but they came out way too dark. So, off to the LHS to buy more paint!
Thanx for looking guys!

Sunday, July 10, 2016

Jenner standing by

Time for bed but before I go, heres a couple of pics.  The Jenner, of course, standing in the big ongoing project which has a few new details.

The girders will eventually be painted the orange color thats everywhere else, also there is a crane arm Im working on. So that will add some more interest. Also crates, munitions and ground crew will also work their way in. Slowly.

Wednesday, June 15, 2016

Dr. Zeus in the house.

One of Alex Isglesias' better modern re-designs, the Zeus is also one of my all time favs.



Once again, one of Thor's prints. And it needed the usual cleanup, putty and sanding, glue and clamping to fix the splits. And the adding of a bit of detail to the back.
This is Dr. Zeus, equipped with a Gauss, 3 medium lasers and a LRM 15. 
He's painted in my units colours (the 5th RCT, Ghost Legion) Blue, black and white or light blue accents (depending  on which squad)
And the mech bay is still progressing.

Wednesday, June 8, 2016

part deux!

WubMaster! With my sort of close to being done mech bay.





Six medium pulse lasers and a large pulse with a couple of machine guns for back up. One of my fav mechs to play and painted in the Operation Phoenix pattern.
Mech bay is still a work in progress, I want to add more pipe details and some support vehicles.

Monday, June 6, 2016

Been painting!

So like the title says, Ive been painting. Painting mechs, painting Star Wars ships and painting a mech bay.
But only a couple have reached the final weathering stage and are kinda ready to see the light of blog.
So today we get a look at my Urbie, Business Time.
Painted in a fractal, urban camouflage in the game, this little guy is equipped with an AC-10 with 40 shots  and 2 small lasers. And with an XL engine I can get his speed up to 95 kph. He is a quick little harasser . And when I break him out of the stable, I mean business.


I have him on a Death Star tile base I have but it looks so much like the HPG Manifold map terrain I couldnt resist.
More to come.